[GB] Playtest?
- Eliahad
- Mr. 3025
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[GB] Playtest?
Just out of curiosity, what are folks availability for a playtest this upcoming week? I know I can't do Tuesday or Thursday.
"What are you going to do?"
"I'm going to roll an 8."
"I'm going to roll an 8."
- FlameBlade
- Orange Troubleshooter
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- Wowie
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Re: [GB] Playtest?
I'm able to get most nights to work.
“Two things are infinite: the universe and human stupidity; and I'm not sure about the universe.” ― Albert Einstein
- FlameBlade
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- Wowie
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Re: [GB] Playtest?
Sure, just need an exact time.
“Two things are infinite: the universe and human stupidity; and I'm not sure about the universe.” ― Albert Einstein
Re: [GB] Playtest?
I want to. No promises though.
All I know is my food tastes better when I take my food-tastes-better pill.
- Eliahad
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Re: [GB] Playtest?
That's okay, Mike, we'll think of you fondly.
Let's do the 7:00 MST/9 EST, where we then end up starting around 7:30!
I'll ask some other people, too.
Let's do the 7:00 MST/9 EST, where we then end up starting around 7:30!
I'll ask some other people, too.
"What are you going to do?"
"I'm going to roll an 8."
"I'm going to roll an 8."
- Phoebe
- Canned Helsing
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Re: [GB] Playtest?
Will try, the others here aren't home yet to ask yet.
- FlameBlade
- Orange Troubleshooter
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- Phoebe
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Re: [GB] Playtest?
Trying to get 2 computers working!
- Eliahad
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Re: [GB] Playtest?
Notes:
Teaching game for Stan and Phoebe! Yay! My spiel was slower than usual. But still about 20 minutes.
H-PRI-009 - "... Choose 1 to keep."
Zeus Bull Rush Card - "...Shoved Then Knocked Down"
THE BULL - Include 'defend' text. *EVERYONE LOVES THE BULL!*
Moving Terrain - who chooses where 'diving' heroes get moved? These rules need work.
Aphrodite R-PRI-005 "If you're as close as possible already, do you have to pay if you move?" We ruled no.
Hera: Ditch the Peacock chariot.
Round 1 - 12 minutes
Round 2 - 13 minutes
Round 3 - 14 minutes
Round 4 - 12 minutes
Round 5 - 30 minutes
Round 6 - 20 minutes
Round 7 - 26 minutes
Teaching game for Stan and Phoebe! Yay! My spiel was slower than usual. But still about 20 minutes.
H-PRI-009 - "... Choose 1 to keep."
Zeus Bull Rush Card - "...Shoved Then Knocked Down"
THE BULL - Include 'defend' text. *EVERYONE LOVES THE BULL!*
Moving Terrain - who chooses where 'diving' heroes get moved? These rules need work.
Aphrodite R-PRI-005 "If you're as close as possible already, do you have to pay if you move?" We ruled no.
Hera: Ditch the Peacock chariot.
Round 1 - 12 minutes
Round 2 - 13 minutes
Round 3 - 14 minutes
Round 4 - 12 minutes
Round 5 - 30 minutes
Round 6 - 20 minutes
Round 7 - 26 minutes
Last edited by Eliahad on Fri Aug 10, 2018 11:05 pm, edited 4 times in total.
"What are you going to do?"
"I'm going to roll an 8."
"I'm going to roll an 8."
- Eliahad
- Mr. 3025
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- Joined: Mon Apr 11, 2016 4:24 pm [phpBB Debug] PHP Warning: in file [ROOT]/vendor/twig/twig/lib/Twig/Extension/Core.php on line 1236: count(): Parameter must be an array or an object that implements Countable
Re: [GB] Playtest?
5 heroes might need 2 Godballs.
"What are you going to do?"
"I'm going to roll an 8."
"I'm going to roll an 8."
- Eliahad
- Mr. 3025
- Posts: 3033
- Joined: Mon Apr 11, 2016 4:24 pm [phpBB Debug] PHP Warning: in file [ROOT]/vendor/twig/twig/lib/Twig/Extension/Core.php on line 1236: count(): Parameter must be an array or an object that implements Countable
Re: [GB] Playtest?
Thought: "A hero can choose to dive out of the way (moving to an unoccupied hex adjacent to the path of travel) of moving terrain or, pay their 'defend' reaction cost and instead ride the terrain. If a hero cannot dive out of the way and cannot also defend because they do not have the AP, or defend because another hero is already riding the terrain, they are knocked down and remain in the hex where they were hit by the moving terrain."
"What are you going to do?"
"I'm going to roll an 8."
"I'm going to roll an 8."
- Wowie
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Re: [GB] Playtest?
An problem with that is it can cause an edge case where two people can end on the same hex (someone terrain surfs onto you, but you don't move if you take it to the face). Easiest way to make it operate is to make terrain/pillar pushes operate like hero shoves, but I digress.
“Two things are infinite: the universe and human stupidity; and I'm not sure about the universe.” ― Albert Einstein
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