Character Development
Posted: Thu Jul 07, 2016 1:19 pm
I know it is a ways off, since we just leveled up relatively recently, but I was just looking up some of the nifty spells that I get to choose from when I reach my next sorcerer level... I also figured it was about time we had one of these threads here on the new site...
I will be gaining 1 first level spell and one 3rd level spell, so here are the ones that I thought were appropriate for Kay to think about:
1st level:
Long Arm:
http://www.d20pfsrd.com/magic/all-spells/l/long-arm
Gives me 10' reach for 6 minutes... XD
3rd Level:
FIRST CHOICE:
Storm Step: - looks AWESOME - Basically a line of sight teleport spell that deals 1D8/2 caster levels of electric damage to everone between you and where you land. Very similar to one of my bloodline power that I get much later...
http://www.d20pfsrd.com/magic/all-spells/s/storm-step
Blast Barrier - Not sure about this one... might be useful when being being attacked, as long as we can all not be adjacent to the wall, since everyone adjacent to the wall gets hurt... I will need advice from someone who can interpret what it says better... XD
http://www.d20pfsrd.com/magic/all-spell ... st-barrier
Sheet Lightning: Only 1 point of damage, but it at LEAST Dazzles everyone in the area! (and Dazes those who fail to save...)
http://www.d20pfsrd.com/magic/all-spell ... -lightning
Distracting Cacophony: anti-spellcaster spell. Makes it harder to cast in the effected area.
http://www.d20pfsrd.com/magic/all-spell ... -cacophony
Draconic Reservoir: Have to check with Darcs if I can specify the energy with my bloodline or if I can only use this as Electric or Sonic... Or if I can convert absorbed energy to electric or Sonic? that would be awesome... This would be a good Anti Dragon spell... if any MAGE out there wanted to, maybe BUY IT at a LARGE TOWN where we might be able to find such things...
http://www.d20pfsrd.com/magic/all-spell ... -reservoir
Elemental Aura: the "STAY AWAY FROM ME" spell... hurts anyone adjacent...
http://www.d20pfsrd.com/magic/all-spell ... ental-aura
Lightning Bolt: DUH! But I will get it for free at 7th level anyway... (when I will also get Tempest in a Teapot and be able to turn into a lightening elemental periodically...)
http://www.d20pfsrd.com/magic/all-spell ... tning-bolt
Quell Energy: This is another that I have to find out if I would be able to use it for any type of energy... But if we were to face a Dragon... we might want to quell whatever type of energy it had, no? (This is another one that some mage out there might want to consider purchasing to put in their spellbook.... hmmm...)
http://www.d20pfsrd.com/magic/all-spells/q/quell-energy
Spellsword: I don't currently have any staves or rods... but we're about to buy some magical items, so... I could put one inside my rapier or whatever more expensive, more deadly weapon I get and... BOOM! That could be fun!
http://www.d20pfsrd.com/magic/all-spells/s/spellsword
Stunning Barrier, Greater: Basically the same as what I already have and hardly ever cast because it only lasts a few rounds, but this would give me +2 AC and last until it stunned CASTER LEVEL opponents, so it might be worth taking eventually...
http://www.d20pfsrd.com/magic/all-spell ... ng-barrier
So, anyway... those are the main spells that seem appropriate for Kay at this time... Yes, she is mostly offensively oriented... A couple of area effect spells and a couple that cause inaction. Too bad there aren't more that stun the opponent...
What do you guys think? Does Storm Step sound like a good first one to take, knowing that I'll get Lightning Bolt for free at 7th level, or should I take Lightning Bolt and either have a wasted spell for one level until 8th or retrain at 7th when I get the free one?
Here are the basic stats of the two at 6th Level:
Storm Step:
Range: all in a straight line up to 40'
Damage: 3D8
Save: Reflex Halves
Additional: If the path includes a barrier, if the damage is enough it will break the barrier, otherwise you stop at the barrier. Moves ME to the opposite side of the enemy, giving us flanking if we don't have it already, or puts me in a good position to use Spring Attack from.
Lightning Bolt:
Range: All in straight line up to 120'
Damage: 7D6
Save: Reflex halves
Additional: Sets fire to any combustibles and damages objects in its path. May melt metals with low melting points. May break through barriers.
Any opinions?
I will be gaining 1 first level spell and one 3rd level spell, so here are the ones that I thought were appropriate for Kay to think about:
1st level:
Long Arm:
http://www.d20pfsrd.com/magic/all-spells/l/long-arm
Gives me 10' reach for 6 minutes... XD
3rd Level:
FIRST CHOICE:
Storm Step: - looks AWESOME - Basically a line of sight teleport spell that deals 1D8/2 caster levels of electric damage to everone between you and where you land. Very similar to one of my bloodline power that I get much later...
http://www.d20pfsrd.com/magic/all-spells/s/storm-step
Blast Barrier - Not sure about this one... might be useful when being being attacked, as long as we can all not be adjacent to the wall, since everyone adjacent to the wall gets hurt... I will need advice from someone who can interpret what it says better... XD
http://www.d20pfsrd.com/magic/all-spell ... st-barrier
Sheet Lightning: Only 1 point of damage, but it at LEAST Dazzles everyone in the area! (and Dazes those who fail to save...)
http://www.d20pfsrd.com/magic/all-spell ... -lightning
Distracting Cacophony: anti-spellcaster spell. Makes it harder to cast in the effected area.
http://www.d20pfsrd.com/magic/all-spell ... -cacophony
Draconic Reservoir: Have to check with Darcs if I can specify the energy with my bloodline or if I can only use this as Electric or Sonic... Or if I can convert absorbed energy to electric or Sonic? that would be awesome... This would be a good Anti Dragon spell... if any MAGE out there wanted to, maybe BUY IT at a LARGE TOWN where we might be able to find such things...
http://www.d20pfsrd.com/magic/all-spell ... -reservoir
Elemental Aura: the "STAY AWAY FROM ME" spell... hurts anyone adjacent...
http://www.d20pfsrd.com/magic/all-spell ... ental-aura
Lightning Bolt: DUH! But I will get it for free at 7th level anyway... (when I will also get Tempest in a Teapot and be able to turn into a lightening elemental periodically...)
http://www.d20pfsrd.com/magic/all-spell ... tning-bolt
Quell Energy: This is another that I have to find out if I would be able to use it for any type of energy... But if we were to face a Dragon... we might want to quell whatever type of energy it had, no? (This is another one that some mage out there might want to consider purchasing to put in their spellbook.... hmmm...)
http://www.d20pfsrd.com/magic/all-spells/q/quell-energy
Spellsword: I don't currently have any staves or rods... but we're about to buy some magical items, so... I could put one inside my rapier or whatever more expensive, more deadly weapon I get and... BOOM! That could be fun!
http://www.d20pfsrd.com/magic/all-spells/s/spellsword
Stunning Barrier, Greater: Basically the same as what I already have and hardly ever cast because it only lasts a few rounds, but this would give me +2 AC and last until it stunned CASTER LEVEL opponents, so it might be worth taking eventually...
http://www.d20pfsrd.com/magic/all-spell ... ng-barrier
So, anyway... those are the main spells that seem appropriate for Kay at this time... Yes, she is mostly offensively oriented... A couple of area effect spells and a couple that cause inaction. Too bad there aren't more that stun the opponent...
What do you guys think? Does Storm Step sound like a good first one to take, knowing that I'll get Lightning Bolt for free at 7th level, or should I take Lightning Bolt and either have a wasted spell for one level until 8th or retrain at 7th when I get the free one?
Here are the basic stats of the two at 6th Level:
Storm Step:
Range: all in a straight line up to 40'
Damage: 3D8
Save: Reflex Halves
Additional: If the path includes a barrier, if the damage is enough it will break the barrier, otherwise you stop at the barrier. Moves ME to the opposite side of the enemy, giving us flanking if we don't have it already, or puts me in a good position to use Spring Attack from.
Lightning Bolt:
Range: All in straight line up to 120'
Damage: 7D6
Save: Reflex halves
Additional: Sets fire to any combustibles and damages objects in its path. May melt metals with low melting points. May break through barriers.
Any opinions?