Games you own that you've never played
Posted: Thu Jul 27, 2017 10:19 am
So I followed Kyle's example to try to get an inventory of , and I was surprised at how many I have under the category of "Games I own but never played". Some for good reasons... others, not so much. I've got 20 of them:
Aces & Eights (RPG); Pittsburg 68 (card game): Picked up both at GenCon at different times. Aces & Eights was just not what I expected--great setting, awful rules. Now that I've pulled it out again, I may steal the setting to play under some other system. Pittsburg 68 is a zombie card game that is slightly more involved and intimidating than most of my card games. I need to get back to this one, because it looks really fun.
Castle Ravenloft (board game): I feel bad about this one. I talked my mom into buying it for me. I've gotten it out and set it up, but never talked the kids into playing it with me. Now it's been sitting there long enough that I'm kind of intimidated by it. It's very complex. I'm thinking I'll take it to Game Night and give it a shot.
Classroom Deathmatch; Hostage; Primetime Adventures; True 20: All free PDF roleplaying games that I've just never used. Classroom Deathmatch looks like a hoot if I ever get the right group for it.
Clusterf*ck; Pairs: Two card games I got for free in my Concert Against Humanity swag bag.
Collectors (RPG); Terra Incognita (RPG); Den of Thieves (card game): These three were sent to me free for being a contributor or being connected to the company.
Cyberpunk (RPG); Tabloid! (RPG): Uh... I think I got Cyberpunk from Phoebe's husband, because he had a bunch of old gaming stuff he didn't have a use for anymore. Tabloid! came from Kyle under the same sort of circumstances.
Gloom (card game): I lost it before I ever played it. It's in my house somewhere. I periodically make a search for it.
GURPS (RPG); Savage Worlds (RPG): Both of these were purchased during my more enthusiastic game-writing phases, and I really just wanted to familiarize myself with them. I never intended to play GURPS. Savage Worlds, though, still calls to me once in while.
Munchkin Quest (board game): This was a gift from back before I got super-enthusiastic about tabletop stuff, and it was put in a closet where I forgot that I even owned it until recently.
Qwixx (dice game); Saboteur (card game) Both of these are recent gifts. I just haven't gotten to them yet.
What about you? I can't be the only one.
Aces & Eights (RPG); Pittsburg 68 (card game): Picked up both at GenCon at different times. Aces & Eights was just not what I expected--great setting, awful rules. Now that I've pulled it out again, I may steal the setting to play under some other system. Pittsburg 68 is a zombie card game that is slightly more involved and intimidating than most of my card games. I need to get back to this one, because it looks really fun.
Castle Ravenloft (board game): I feel bad about this one. I talked my mom into buying it for me. I've gotten it out and set it up, but never talked the kids into playing it with me. Now it's been sitting there long enough that I'm kind of intimidated by it. It's very complex. I'm thinking I'll take it to Game Night and give it a shot.
Classroom Deathmatch; Hostage; Primetime Adventures; True 20: All free PDF roleplaying games that I've just never used. Classroom Deathmatch looks like a hoot if I ever get the right group for it.
Clusterf*ck; Pairs: Two card games I got for free in my Concert Against Humanity swag bag.
Collectors (RPG); Terra Incognita (RPG); Den of Thieves (card game): These three were sent to me free for being a contributor or being connected to the company.
Cyberpunk (RPG); Tabloid! (RPG): Uh... I think I got Cyberpunk from Phoebe's husband, because he had a bunch of old gaming stuff he didn't have a use for anymore. Tabloid! came from Kyle under the same sort of circumstances.
Gloom (card game): I lost it before I ever played it. It's in my house somewhere. I periodically make a search for it.
GURPS (RPG); Savage Worlds (RPG): Both of these were purchased during my more enthusiastic game-writing phases, and I really just wanted to familiarize myself with them. I never intended to play GURPS. Savage Worlds, though, still calls to me once in while.
Munchkin Quest (board game): This was a gift from back before I got super-enthusiastic about tabletop stuff, and it was put in a closet where I forgot that I even owned it until recently.
Qwixx (dice game); Saboteur (card game) Both of these are recent gifts. I just haven't gotten to them yet.
What about you? I can't be the only one.