2020 1st revision
Posted: Wed Jan 08, 2020 9:28 am
Based on our playtest last night, which Dave has talked about, I want to track the changes for this next version so we know what we're looking for when we proof the cards and rules.
1. No hero powers.
2. AP are eliminated. Instead, every hero gets 3 action tokens (AP)* per round. Hero actions on the hero boards still function exactly as they always have except they now cost action tokens instead of AP. They start their own turn with 3 actions available to them. If they use all 3 on their own turn, they will have no actions available for defense on other people's turns.**
*Terminology: We say we get "3 actions per round" but then we talk about hero actions costing X number of actions. Too much use of the word action here. We need to make "hero actions" very distinct from "action tokens" so that we can have a convenient one word label for each, and not have to talk about one action costing two actions. For now I think we can stick with calling the action tokens 'AP' so the terminology doesn't change, but I don't know if I like AP anymore. We'll see.
**We should probably have everyone start with 1 AP available in case someone plays a GP that is defensible.
1. No hero powers.
2. AP are eliminated. Instead, every hero gets 3 action tokens (AP)* per round. Hero actions on the hero boards still function exactly as they always have except they now cost action tokens instead of AP. They start their own turn with 3 actions available to them. If they use all 3 on their own turn, they will have no actions available for defense on other people's turns.**
*Terminology: We say we get "3 actions per round" but then we talk about hero actions costing X number of actions. Too much use of the word action here. We need to make "hero actions" very distinct from "action tokens" so that we can have a convenient one word label for each, and not have to talk about one action costing two actions. For now I think we can stick with calling the action tokens 'AP' so the terminology doesn't change, but I don't know if I like AP anymore. We'll see.
**We should probably have everyone start with 1 AP available in case someone plays a GP that is defensible.