[GB] Card Patch List

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Eliahad
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[GB] Card Patch List

Postby Eliahad » Tue May 22, 2018 3:06 pm

Athena
A-SEC-008 "Cancel target hero action" - does canceling the action cause "discard on use" blessings to be spent anyway? (Also, might need clarification that it can't be used to counter Blessings being played, only actions)
A-PRI-004 - "You may follow if the grabbed opponent moves" - is this still a universal rule or is it specific to this card now?
Order of operations: Possible to Grab then Move? Or only Move then Grab?
Is it possible to discard extra unwanted cards during the cleanup phase before redrawing?
A-PRI-008 - "Useless in a 1v1" - Korant
A-PRI-002 - Should cost 3 hp to defend against so it doesn't feel useless if it gets blocked. Maybe blocking blessed actions should be harder in general?
A-SPE-005 - Could possibly also prevent terrain building in its zone?
A-SEC-003 - Did nothing to help at all. Perhaps if it was reworked to read "Move 1 hex. Terrain does not increase your movement cost."?
A-SPE-003 - Adjust to "Play as many blessings from your hand as you would like.

Aphrodite
R-SPE-004 - Who gets to choose the destination hexes for heroes?
R-SPE-004 Aphrodite's Girdle clarify that player playing card chooses direction of movement. Either all move toward or all move away

Hera
H-PRI-001 - should read "previous player" instead of "player to your left" for clarity
H-SEC-002 - confused Royal: he thought he could play it against a kick. clarify what "lost the ball" means in general?
H-SEC-002 - Be more clear on when "Knock Down or Force Fumble" action
H-SPE-008 - by RAW, has max 7 hp at end of turn
H-SEC-003 - doesn't actually place the Chariot on the board?
H-SPE-003 - typo, "give" vs "gives"
H-PRI-005 - possible to play a blessing on top of it to replace it? RAW says yes, correct?
H-SEC-003 - additional move once per turn, or for as long as your hero points last?
H-SEC-003 - confusing as heck, might need a rewrite altogether
H-SEC-004 - This and similar cards become unusable if their matching terrain is removed. Hera was stuck with several cards she couldn't even use.
H-SEC-004 - Maybe this should be mountain terrain instead.
H-SEC-003 - getting into chariot's hex still costs 1 extra movecost?
H-SEC-001 - useless without water on the map


Hermes
M-SEC-005 - should remove "up to two"?
M-PRI-12 - Could be more clearly worded and/or reworded to be (much) more simple. "Place the two Rainbow tokens on the board within 4 hexes of each other. A hero may spend 5 HP to teleport from one portal to the other, bringing the ball with them if they have it."
M-SEC-007 - Should also have "From Adjacent Opponent"
M-SEC-007 should read "You take control of the Godball from adjacent opponent."

Poseidon
P-PRI-009 - Terrain already brings its contents with it, as part of the terrain rules. Is this supposed to "launch" you 1 hex beyond the terrain?

Zeus
Z-PRI-002 - is the inbuilt shove free or does it cost 2HP?
Z-PRI-001 - who chooses what's discarded?
Z-SEC-001 - possible to use the Defend action against a "Ball Manipulation" category action? Possible to defend at all??
Z-SEC-001 - since it's a hero-induced knockdown, does the aggressor or the target choose where the ball falls?
Z-SEC-006 - Make it clear that only the ball is kicked.
Z-SPE-003 - Storm Tokens make it difficult to leave, do they also add to hex cost? What happens when the tokens go away? What if Hera Steals?
Last edited by Eliahad on Fri May 25, 2018 10:58 am, edited 1 time in total.
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Re: [GB] Card Patch List

Postby Wowie » Wed May 23, 2018 2:53 am

“Two things are infinite: the universe and human stupidity; and I'm not sure about the universe.” ― Albert Einstein
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Eliahad
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Re: [GB] Card Patch List

Postby Eliahad » Sun Jul 01, 2018 12:08 pm

REMOVE TERRAIN cards should ALL become CLEANSE cards. Removing all tokens from those hexes (that aren't the Godball or a Hero.)
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