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Nerd Pride Radio The home of the Nerd Pride Radio podcast and other acts of nerdity. 2020-04-08T11:48:48-06:00 https://nerdprideradio.com/nerds/feed.php?f=9&t=3272 2020-04-08T11:48:48-06:00 2020-04-08T11:48:48-06:00 https://nerdprideradio.com/nerds/viewtopic.php?t=3272&p=58036#p58036 <![CDATA[Re: Xin Shalast Discussion]]> Statistics: Posted by DMDarcs — Wed Apr 08, 2020 12:48 pm


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2020-04-07T23:37:14-06:00 2020-04-07T23:37:14-06:00 https://nerdprideradio.com/nerds/viewtopic.php?t=3272&p=58021#p58021 <![CDATA[Re: Xin Shalast Discussion]]> Statistics: Posted by bralbovsky — Wed Apr 08, 2020 12:37 am


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2020-04-04T14:02:32-06:00 2020-04-04T14:02:32-06:00 https://nerdprideradio.com/nerds/viewtopic.php?t=3272&p=57954#p57954 <![CDATA[Re: Xin Shalast Discussion]]> Statistics: Posted by Eliahad — Sat Apr 04, 2020 3:02 pm


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2020-04-04T12:40:39-06:00 2020-04-04T12:40:39-06:00 https://nerdprideradio.com/nerds/viewtopic.php?t=3272&p=57948#p57948 <![CDATA[Re: Xin Shalast Discussion]]> Statistics: Posted by Zen — Sat Apr 04, 2020 1:40 pm


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2020-04-03T13:49:52-06:00 2020-04-03T13:49:52-06:00 https://nerdprideradio.com/nerds/viewtopic.php?t=3272&p=57942#p57942 <![CDATA[Re: Xin Shalast Discussion]]> Statistics: Posted by Tahlvin — Fri Apr 03, 2020 2:49 pm


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2020-04-03T04:12:34-06:00 2020-04-03T04:12:34-06:00 https://nerdprideradio.com/nerds/viewtopic.php?t=3272&p=57931#p57931 <![CDATA[Re: Xin Shalast Discussion]]>
Edit: FYI, Thor can shape shift as small as Diminutive, and as large as Huge. So I could either try to turn into a really small animal and fit through the cracks, or turn into a huge aurochs or other beast of burden and try to move the stone dais the glittervamp fled under, if we think that's the way to get to his coffin. Thoughts?

Statistics: Posted by Tahlvin — Fri Apr 03, 2020 5:12 am


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2020-02-06T18:24:34-06:00 2020-02-06T18:24:34-06:00 https://nerdprideradio.com/nerds/viewtopic.php?t=3272&p=56522#p56522 <![CDATA[Re: Xin Shalast Discussion]]> IF giants are natural creatures, as Thor seems to believe, and
IF they have as much right to wander the world as any other of the gods' creatures,

Does this represent a cross-section of old and young, non-combatant, etc....or is this basically a refugee or slave center (the nature of compulsion perhaps not being entirely magical)?
Is there, in theory anyway, such a thing as a lawful good giant? Could there be?

Statistics: Posted by bralbovsky — Thu Feb 06, 2020 6:24 pm


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2020-01-16T18:01:07-06:00 2020-01-16T18:01:07-06:00 https://nerdprideradio.com/nerds/viewtopic.php?t=3272&p=55284#p55284 <![CDATA[Re: Xin Shalast Discussion]]> Statistics: Posted by bralbovsky — Thu Jan 16, 2020 6:01 pm


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2020-01-16T16:57:40-06:00 2020-01-16T16:57:40-06:00 https://nerdprideradio.com/nerds/viewtopic.php?t=3272&p=55282#p55282 <![CDATA[Re: Xin Shalast Discussion]]> Statistics: Posted by Eliahad — Thu Jan 16, 2020 4:57 pm


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2020-01-16T14:20:39-06:00 2020-01-16T14:20:39-06:00 https://nerdprideradio.com/nerds/viewtopic.php?t=3272&p=55281#p55281 <![CDATA[Re: Xin Shalast Discussion]]>
So without a lot of data, some questions proposed:

I'm setting the following as given: We can identify the flying things, and we have a discussion about rules of engagement before we begin.
Since Dwyn won't be here right away, the supersized scouting mission isn't as likely, but Hal would be fine to go solo if allowed. Language might be an issue, but if we decide to stage an ambush I'd be happy to be the bait.

1 How many meters away is our best contact with the spared? (gives us an idea of how deep we have to penetrate , could also ask direction, but if they're diffuse this is complicated)
2 What language do they speak? (Unneccessary?)
3 What is the vulnerability of the hidden beast? (It might give us a hint of whether it's undead or what)

4 Are a majority of the workers free contributors or thralls ? (giants? Karzoug has a thing for giants, and we've met some already, should we be specific about them?)
5 (If thralls as we suspect) What spell or action would dispel their thralldom?
6 Who is our most likely informant or ally within that community?
7 What species is this individual? (I don't have other ways to think about identifying targets we should speak to before we shoot.)

8 how many keys are required to get to Karzougs chamber?
9 Does Karzoug have a ***dang, lich thingy, soul container, whatever that vessel is called.

10 how many groups of potentially friendly entities dwell in this city? (Once we know more we can ask about specifics)

Statistics: Posted by bralbovsky — Thu Jan 16, 2020 2:20 pm


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2020-01-14T06:47:45-06:00 2020-01-14T06:47:45-06:00 https://nerdprideradio.com/nerds/viewtopic.php?t=3272&p=55242#p55242 <![CDATA[Re: Xin Shalast Discussion]]>
One question I had for DMDarcs during last session was whether or not we were able to use Sending within the area of Xin Shalast to contact Sandpoint and Fort Rannick, to keep them informed. If we'll be spending an extended period of time here, we'll want to make sure we keep in regular contact with the people back home. (Edit: It looks like I mentioned this in my first post above. I'll keep it here as well.)

Statistics: Posted by Tahlvin — Tue Jan 14, 2020 6:47 am


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2020-01-13T19:45:29-06:00 2020-01-13T19:45:29-06:00 https://nerdprideradio.com/nerds/viewtopic.php?t=3272&p=55238#p55238 <![CDATA[Re: Xin Shalast Discussion]]>
I don't know what happens when we kill Karzoug. Does the place implode? Do we have to fight our way out?

No matter. Unless there's a landmine trap that wakes him up accidentally, I think if we can survive here, we can take whatever time we need.
I think we'll know when he wakes up before the outside world as well.
Would it be a bad idea to grind enough to level once more? I'm not sure it makes much difference for Hal, but it might for others.


It occurred to me, for example, that there might be coerced giants like at Jorgenfist, but do we really want to release maybe hundreds of bad things onto Golarian? Wouldn't it be better to either take care of them here or bottle them up and blow the place up when we leave?
I'm not really suggesting we murder an entire ancient city systematically (maybe a little, I am) but whether the place explodes when Karzoug dies or whether we turn around and have to fight our way home, .....I know I lost the thoroughness argument in runeforge from sheer fatigue of being there, but that's still how I feel. Almost cleansed means not cleansed.

Statistics: Posted by bralbovsky — Mon Jan 13, 2020 7:45 pm


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2020-01-13T19:36:09-06:00 2020-01-13T19:36:09-06:00 https://nerdprideradio.com/nerds/viewtopic.php?t=3272&p=55237#p55237 <![CDATA[Re: Xin Shalast Discussion]]> How many groups of creatures would seek to help us?
What is the largest? (order them by number or strength, since we don't know how many)
Who is the best contact
What language does HHH speak? (HHH is whatever the name is, so we're prepared)

How many vulture creatures are there? do they sleep? Tough to use a once a week item on scouting intel. I think mostly we're on our own. Thoughts about strategy and tactics separately

Statistics: Posted by bralbovsky — Mon Jan 13, 2020 7:36 pm


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2020-01-13T04:27:19-06:00 2020-01-13T04:27:19-06:00 https://nerdprideradio.com/nerds/viewtopic.php?t=3272&p=55221#p55221 <![CDATA[Re: Xin Shalast Discussion]]> Statistics: Posted by Tahlvin — Mon Jan 13, 2020 4:27 am


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2020-01-04T14:05:01-06:00 2020-01-04T14:05:01-06:00 https://nerdprideradio.com/nerds/viewtopic.php?t=3272&p=55059#p55059 <![CDATA[Re: Xin Shalast Discussion]]>
Definitely question or two about spared.

My hunch is that we'll run into either a relatively homogenous cadre of things that all draw from the same spectrum, or because of the plane disruption, from a hodgepodge that might include us or things like us.

While high quality cloaks are maybe not the norm, I'd not expect we'd just waltz in naively. I'd assume some storm giants could look like us, not sure about size, but at distance, size is harder to distinguish. Until the cloudkill, Hal had been planning to dimension door up to the cave entrance and occupy the guards until reinforcements arrived. Now that I'm reminded we have some serious artillery (If a not very deep bench) we could certainly set up a situation where we could handle a normally daunting number of creatures with a little strategic thinking. Using a chokepoint or something similar, we could make a serious dent, especially if Thor snipes any leadership individuals while AOE and a determined defense position can be established. Hal would be willing to walk into, say, a giant encampment, and either figure out if these are thralls (could ask the quill) or zealous helpers, and in case of hostility draw the pack into an ambush. Would likely need language support.

Do we have "normal" day and night cycles? That may determine our actions vs the vulture people. (I'd suggest they must roost at some point, and if they fly, I'd just as soon not be caught in the open by a flock of anything, despite our capacity to fly) Again, if there's a tower, invisible Hal could dimension door into their space, with one other person. That move worked very well against the golem archer, if I recall.

Statistics: Posted by bralbovsky — Sat Jan 04, 2020 2:05 pm


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