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Nerd Pride Radio The home of the Nerd Pride Radio podcast and other acts of nerdity. 2016-07-25T13:50:16-06:00 https://nerdprideradio.com/nerds/feed.php?f=9&t=276 2016-07-25T13:50:16-06:00 2016-07-25T13:50:16-06:00 https://nerdprideradio.com/nerds/viewtopic.php?t=276&p=5494#p5494 <![CDATA[Re: What to do with Fort Rannick]]> Statistics: Posted by Elle — Mon Jul 25, 2016 2:50 pm


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2016-07-25T11:14:25-06:00 2016-07-25T11:14:25-06:00 https://nerdprideradio.com/nerds/viewtopic.php?t=276&p=5478#p5478 <![CDATA[Re: What to do with Fort Rannick]]> Statistics: Posted by Mike — Mon Jul 25, 2016 12:14 pm


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2016-07-25T11:08:45-06:00 2016-07-25T11:08:45-06:00 https://nerdprideradio.com/nerds/viewtopic.php?t=276&p=5475#p5475 <![CDATA[Re: What to do with Fort Rannick]]> Statistics: Posted by Elle — Mon Jul 25, 2016 12:08 pm


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2016-07-25T09:45:41-06:00 2016-07-25T09:45:41-06:00 https://nerdprideradio.com/nerds/viewtopic.php?t=276&p=5466#p5466 <![CDATA[Re: What to do with Fort Rannick]]> Statistics: Posted by Mike — Mon Jul 25, 2016 10:45 am


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2016-07-25T09:44:19-06:00 2016-07-25T09:44:19-06:00 https://nerdprideradio.com/nerds/viewtopic.php?t=276&p=5465#p5465 <![CDATA[Re: What to do with Fort Rannick]]> Statistics: Posted by Zen — Mon Jul 25, 2016 10:44 am


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2016-07-25T08:14:30-06:00 2016-07-25T08:14:30-06:00 https://nerdprideradio.com/nerds/viewtopic.php?t=276&p=5453#p5453 <![CDATA[Re: What to do with Fort Rannick]]> Statistics: Posted by Mike — Mon Jul 25, 2016 9:14 am


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2016-07-25T08:12:37-06:00 2016-07-25T08:12:37-06:00 https://nerdprideradio.com/nerds/viewtopic.php?t=276&p=5452#p5452 <![CDATA[Re: What to do with Fort Rannick]]> Statistics: Posted by Mike — Mon Jul 25, 2016 9:12 am


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2016-07-25T07:59:26-06:00 2016-07-25T07:59:26-06:00 https://nerdprideradio.com/nerds/viewtopic.php?t=276&p=5448#p5448 <![CDATA[Re: What to do with Fort Rannick]]> Statistics: Posted by Zen — Mon Jul 25, 2016 8:59 am


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2016-07-23T16:52:06-06:00 2016-07-23T16:52:06-06:00 https://nerdprideradio.com/nerds/viewtopic.php?t=276&p=5393#p5393 <![CDATA[Re: What to do with Fort Rannick]]> Statistics: Posted by Tahlvin — Sat Jul 23, 2016 5:52 pm


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2016-07-23T15:04:42-06:00 2016-07-23T15:04:42-06:00 https://nerdprideradio.com/nerds/viewtopic.php?t=276&p=5392#p5392 <![CDATA[Re: What to do with Fort Rannick]]> Statistics: Posted by Zen — Sat Jul 23, 2016 4:04 pm


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2016-07-23T09:46:49-06:00 2016-07-23T09:46:49-06:00 https://nerdprideradio.com/nerds/viewtopic.php?t=276&p=5388#p5388 <![CDATA[Re: What to do with Fort Rannick]]> Statistics: Posted by Eliahad — Sat Jul 23, 2016 10:46 am


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2016-07-23T09:41:58-06:00 2016-07-23T09:41:58-06:00 https://nerdprideradio.com/nerds/viewtopic.php?t=276&p=5387#p5387 <![CDATA[Re: What to do with Fort Rannick]]> Statistics: Posted by Mike — Sat Jul 23, 2016 10:41 am


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2016-07-22T23:06:42-06:00 2016-07-22T23:06:42-06:00 https://nerdprideradio.com/nerds/viewtopic.php?t=276&p=5381#p5381 <![CDATA[Re: What to do with Fort Rannick]]>
As of 17 Neth, Anna has been with the group for a grand total of 12 days. While we have battled, laughed, and made great friendships, Anna is not in a place to dictate to anyone what should or shouldn't be done with Fort Rannick.

[OOC, its a little harder for me, as I played Jak before, so I DO feel a little bit of responsibility for the Fort, but I'm trying to keep those things separate]

I do think that we could do a lot of good for what seemed to be a relatively depressed area simply with our presence. As Bill points out, we, as a group, represent a LOT of power. This is good and bad, in some ways.

I think that it might be a good idea to form a small... for lack of a better term, lets say duchy, that encompasses the Hook Mountain clanhold, Skull's Crossing, and Fort Rannick. While Black Magga at least theoretically lives in the Storval Deep, she may be long gone by now. Its possible that the Storval Deep could be a good body of water to farm, or maybe with a larger settlement on its southern shore, perhaps settlers might try to strike out into the Cinderlands. Who knows... I think the area has some potential, but maybe I'm reading it wrong :)

Anna is happy to continue to be a member of the Troubleshooters as long as you all will have her, but she doesn't feel as though she has a right to have a say as to what to do in this situation.

Looking forward to seeing what the rest of the gang thinks about this.

Statistics: Posted by Bluedevyl — Sat Jul 23, 2016 12:06 am


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2016-07-22T17:27:27-06:00 2016-07-22T17:27:27-06:00 https://nerdprideradio.com/nerds/viewtopic.php?t=276&p=5373#p5373 <![CDATA[Re: What to do with Fort Rannick]]> First of all, my apologies for missing Thurs. I thought I had made arrangements to connect while not at home, but noob errors defeated me. I expect to be where I am expected to be this Thurs.

Love the idea of having a place, but two things:
1 -If the original spirit of the Troubleshooters is to be maintained, we need it to be a proxy base only. (Summary - someone runs it for themselves, and we're their favorite guests.)
2 -If we are deciding to become a permanent fixture in this part of the world, establishing dukedoms and primacy over territory, we should pick a better location. (Summary - Fort Rannick overlooks this dangerous pass, but it's otherwise inconvenient.)

1 -Freedom, mobility, etc, were a big part of the original vision (which may have changed as we aged at least thirty days). If we keep that, we're no obligated to deal with the inherent graft of Magnimar, or other weird stuff that takes years and politics and whatever to unravel. A single level 10 Paladin (I'm thinking Jack Palance here) is handy to have wandering around when you have ghoul outbreaks or bandit raiders, and the like. A team of ten level 10 characters is a small juggernaut. Capable, for instance, of handling Giants gone bad, or deep magic conspiracies, or captive demons, or black maggas. What's next? No one (except perhaps Darcs) can say. If we keep getting along with each other, we could become an El Nino force wind, that makes everything a little better, without pesky follow-up questions.

2 - Unless one can fly, Wolf's Ear is a much nicer location. The current from Storval Deep runs the wrong way. The Dam has seriously outdated power generation. Riding to and from the mountains and forests is a real drag if you don't just want to burn time. Somebody probably already owns Wolf's Ear (all the best places are always taken), and there's a nifty island in the center of Ember Lake if you prefer waterfront. If we're really looking to get hold of a place with walls and towers and libraries and temples, why not just Go for Magnimar. Hell, anybody know if the Linnorin Kings are good guys or not? What's keeping us in Varisia? although I have to say, the Bay is nice.

Yes, I understand that at 10, Hal is supposed to think about setting up housekeeping somewhere, or at least Keeping. He has taken no leadership or administration skills. If we're really serious about it, I think there are feats. (That's what I always wanted to spend them on, JK) Iomedae was a normal girl who chased down bad guys until she had an apotheosis. Hal has no delusions about divinity, but that's the career path he's on so far.

Statistics: Posted by bralbovsky — Fri Jul 22, 2016 6:27 pm


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2016-07-22T15:37:18-06:00 2016-07-22T15:37:18-06:00 https://nerdprideradio.com/nerds/viewtopic.php?t=276&p=5372#p5372 <![CDATA[Re: What to do with Fort Rannick]]> Maybe I'll have time next week.

Statistics: Posted by Tahlvin — Fri Jul 22, 2016 4:37 pm


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