However...
Where does light and heat come from on the surface? If heat comes up from underneath (presumably there's still a working star at the center of Bob, and excess heat must be vented somewhere), then you can create hot spots or thermal phenomena in whatever pattern makes you happy.
Hell, what if you say excess internal heat is vented st both poles, making them both uninhabitable, but air and ocean currents carry that heat away, and you wind up with everything above 60 degrees from the equator too hot for humans. Everything within 30 degrees of the equator is a mostly uninhabitable frozen band. The temperate zone between 30 and 60 is where most life is. Basically reverse the earth.
Or vent at the equator and keep something like you're thinking of. Or make some other pattern that you think is cool, like hotspots all around Bob creating hundreds of vast inhabited regions, all separated by hundreds of thousands of miles of frozen waste. Or spread it out evenly so that the whole of Bob is inhabitable.
Or you could leave out internal heat entirely. Whatever.
As for light on the surface, I assume you'll have some kind of day-night structure. Possibilities:
No external light sources. This seems gloomy and difficult.
Maybe you have one big, distant, Betelgeuse sized star orbiting Bob too far away to provide much heat, but it gives us some sort of day/night.
A couple dozen stars in a carefully balanced, interwoven set of orbits that provide all portions of the globe with complex patterns of light, dark, and twilight.
Maybe there's actually a roof on the whole thing. Imagine Bob as you've already laid it out. Now put a second shell around it at about 100 km up. You can have heat and light produced from fake "suns" in the firmament of the sky. And these can move and vary to create whatever kind of days and seasons you want. It would also let you have these massive "world pillars" that seem to hold up the sky and carry power and heat from the core to the outer shell.
So much you can do.Statistics: Posted by Mike — Thu Jun 28, 2018 11:45 pm
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