Rhaegar Silverleaf
Male elf wizard 1
N Medium humanoid (elf)
Init +4; Senses low-light vision; Perception +6
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Defense
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AC 12, touch 12, flat-footed 10 (+2 Dex)
hp 6 (1d6)
Fort +0, Ref +2, Will +5; +2 vs. enchantments
Immune sleep
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Offense
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Speed 30 ft.
Melee dagger +2 (1d4-2/19-20) or
. . elven curve blade +2 (1d10-2/18-20)
Special Attacks hand of the apprentice (7/day)
Wizard Spells Prepared (CL 1st; concentration +6)
. . 1st—mage armor, magic missile
. . 0 (at will)—detect magic, message, prestidigitation
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Statistics
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Str 7, Dex 14, Con 10, Int 19, Wis 17, Cha 11
Base Atk +0; CMB -2; CMD 10
Feats Scribe Scroll, Weapon Finesse
Traits arcane temper, warrior of old
Skills Heal +4, Knowledge (arcana) +8, Knowledge (history) +8, Knowledge (religion) +8, Linguistics +8, Perception +6, Spellcraft +8 (+10 to identify magic item properties); Racial Modifiers +2 Perception, +2 Spellcraft to identify magic item properties
Languages Celestial, Common, Draconic, Dwarven, Elven, Goblin, Orc
SQ arcane bond (ring), elven magic
Other Gear dagger, elven curve blade, arcane bond ring, backpack, bedroll, belt pouch, candle (10), flint and steel, hemp rope (50 ft.), holy text (Ng)[UE], ink, inkpen, mess kit[UE], pot, soap, spell component pouch, torch (10), trail rations (5), waterskin, wizard starting spellbook, wooden holy symbol of Ng, 10 gp, 45 sp, 20 cp
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Special Abilities
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Arcane Bond (Ring) (1/day) (Sp) Use object to cast any spell in your spellbook. Without it, Concentration required to cast spells (DC20 + spell level).
Elven Immunities - Sleep You are immune to magic sleep effects.
Elven Magic +2 to spellcraft checks to determine the properties of a magic item.
Hand of the Apprentice (7/day) (Su) As a standard action, throw melee weapon (use Int instead of Dex) and instantly returns.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
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Level 2: +1 Clr
Level 3: +1 Wiz, Brew Potion
Level 4: +1 Clr, +1 WIS
Level 5: +1 Wiz, Craft Wondrous Item
Level 6: +1 Clr
Level 7: +1 MyT, Forge Ring
Level 8: +1 MyT, +1 INT
Level 9: +1 MyT, Craft Magic Arms & Armor
Level 10: +1 MyT
Level 11: +1 MyT, Craft Construct
Level 12: +1 MyT, +1 WIS
Level 13: +1 MyT, Craft Wand
Level 14: +1 MyT
Level 15: +1 MyT, Craft Staff
Level 16: +1 MyT, +1 INT
Level 17: +1 Wiz, Craft Rod
Level 18: +1 Clr
Level 19: +1 Wiz, Fast Study, Arcane Builder (Rings)
Level 20: +1 Clr, +1 WIS
I went with an elven curved blade and weapon finesse as the initial feat, in order to make up for the abominable STR score. I thought about making the blade the focus of his arcane bond, but didn't want to tie him down to having to be armed every time he wants to cast a spell, so I went with a ring instead. Moving forward, much of the feat focus will probably be on magic item creation, and his ring will certainly be one of the first items he enchants.
Statistics: Posted by Tahlvin — Fri Jul 28, 2017 8:15 am
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