additional info:
How much gold or other starting funds will the characters begin with? Standard for the character type, though you get to pick your own cyphers and oddities. Occultic cyphers count as 2 cyphers for your starting equipment. If you get free armor, don’t pick special armor.
No homebrew but material from other source books is ok. Visitants are allowed. If you wanna be a mutant, roll twice (in the forum) for each mutation and pick one of the two.
Use the forum's die roller. Bottom of the post in IC is fine. OOC if it makes sense to do so. On occasion, I'll make rolls in the interest of time, but it will be rare. I'll do initiative rolls.
From the optional rules section, you can make use of trading damage for effect. You may choose to use weapon distinctions but then you are stuck with the bad as well as the good. Lasting/permanent damage could happen but only in extreme cases.
If you want, pick one thing you want in the game - something that happens, an artifact, a subplot, an NPC. If it's interesting it'll get worked into the game. If I can work it in, you get 2 XP.
You may also provide one line of dialog that some NPC will say at some point. If I use it, you get 2 XP.
Both of these options must be picked at character creation.
Backgrounds preferable, try to keep it under 100 words. Your motivations and personality are more important to cover than past events (except as those events shape your motivations and personality.)
There will be combat but it won’t be the focus unless you go that way. Figuring out what’s going on and working with NPCs will be a big part of the game.
Iniative: Rather than waiting for everyone to get an initiative roll, I'm going to roll once for the players, using the best character's mods, also adding 1 for each level of Speed edge that character has. That determines which side goes first. when it's your side's turn, characters can act in any order. Hopefully, this will minimize the amount of time where everyone is waiting for one person to post.
Try to post about once a day. If we are in combat or a similar situation, I'll wait 48 hours for a response and then go on. If you are going to be a away, just let us know ahead of time and we'll work something out.
Second effort: Immediately after you roll, you may opt to expend effort (or additional effort). At this point, all new effort costs are doubled. For example, suppose you had used a level of effort prior to the roll and spend 3 pts. If you wanted to increased that a level after the roll, it would cost 4 more points. The amount of effort epxended in second effort cannot be greater than your max effort. The total amount of effort expended, counting first and second, cannot go more than one past your normal effort max.Statistics: Posted by Stan — Sun Apr 16, 2017 9:59 am
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