Perhaps it's many of the tweaks that you made over the past few days based on feedback at GenCon, but I thought it was a very strong game. I had a blast playing it. I'm sure it helped that I was playing with a group where everyone was excited about it. And it helped to be playing with the designers. But heck, it was my first time playing it (and Zen's as well, I believe), and it was easy enough for me to pick it up. Of course, I had watched a few partial games, so I wasn't starting completely cold.
There were a few small tweaks that could still stand to be made. That card that allowed me to force a fumble from two hexes away seemed pretty powerful. Perhaps it needs to be either limited in use or more expensive to use. If it's limited use, I wouldn't want it to be something you use once, somebody blocks it, and it's gone; so either you have to discard it on a successful use, or it's good until the end of the turn where it was activated. Or if you increase the cost to use it, the cost to counter it should also increase. If it costs 2 AP to use it, but it can be countered by 1 AP, that's not really a "gift" for your hero. But if it costs you 2 AP to use it, and it will cost the target 2 AP to defend against it, that evens it out a bit. If the target doesn't have enough AP to defend, they can't. If you have enough AP to use it twice, you can continue to do like you do now (I force fumble, they defend, I force fumble again and they cannot defend because they've used their one defense per turn). Those are some small tweaks that might help even it out a little bit. On the flip side of that, the card that Zen had, which said that nobody could defend against him but he couldn't defend against anyone either, that seemed like a nice balanced card (it gave a boon but had a cost).
I'd love to play again sometime with a different hero/god. I know you said Hera/Achilles was the most powerful, but it seemed to me that the rest of you were plenty powerful, so I didn't feel like I was playing anything special. I'd like to see it from the other perspective and see if that's really the case. I had plenty of cool stuff I could do, but you guys were doing just as much, and you seemed to be doing much more to affect the terrain than what I could do.
Overall, I had a blast! Thanks for letting me play! Can't wait to play it again sometime!Statistics: Posted by Tahlvin — Sun Aug 04, 2019 4:52 am
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