Here are some of my thoughts, I don't think leave behind should be interceptable. You're not tossing the object anywhere, you're just setting it down and walking away. Which, isn't really what's happening in the game. You're dropping something as you run off to do something else, I mean, really, all of these things are happening simultaneously, right?
OH SHIT, here's how we do it.
You can drop a ball up to 1 hex away. It starts by you dropping the ball in your hex, and then moving it to the next hex. The first hex of travel, your hex, is not interceptable. The 2nd hex is.
You can choose to drop an object as you leave a hex. Or you can remain in a hex and drop the object in your hex or a nearby hex.
If we do this I want to go back to you can only control one object ever. The object you put on your base is an object you can control, the other objects in your hex you do not control. (It is free for you to drop things in your hex and control a different object, you can still switch FREELY on your turn, but at the end of the turn, whatever object is on your base is what you control. That's the object people can try and fumble. They can kick everything else.)
So, leave behind is gone, and everything else is drop. Thoughts?Statistics: Posted by Eliahad — Thu Mar 28, 2019 11:38 am
]]>