We're going to take all of this and add in the list of stuff above (It's a game for 2-6 players. It takes about 15 minutes to learn and then 60-90 minutes to play a full game. On your turn your hero gets to make all sorts of tactical moves--sprinting, throwing, shoving, etc--based on how many actions you can afford. But then you also get to play one card--one god power--that represents your patron deity breaking the rules for you in all sorts of epic ways... blah blah blah.)
The whole thing should be a well-paced 2-3 minutes. There will also be the quicker "speed dating" version, as well as a slightly more involved version for times that we have a real appointment and have a block of time set aside. We need to prepare talking points to convey the uniqueness and excitement of Godball without getting bogged down in irrelevant details. They don't want to hear about why we eliminated reactions, and they really don't care about our amazing origin story.
We also need a set of questions to ask them: do you see this fitting into your stable of games? What sort of things are you looking for right now? What direction do you see for your company? (And if they give us a no, then) Who would you recommend that we pitch Godball to?
That sort of thing.Statistics: Posted by Mike — Mon Mar 18, 2019 9:40 pm
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