We decided to try the 1v1 hero thing just to see what would happen, both of us skeptical at how it would go. We were pleasantly surprised at the game that resulted. In the game that we played, Zeus v. Athena was a 50/50 game, it came down to a couple of card plays that could have turned the game one way or the other, and I felt like there was skill exhibited to get the game state into those positions.
Things that were learned: The base rule set and mechanics are pretty close to being set. There weren't any rules questions that resulted from the written rules.
There were a couple of cards that needed tweaking. Athena's Palladion being one of them. We're going to add in that terrain can't be created inside the Palladion. It's going to make life VERY interesting for Poseidon if it finds its way onto the board.
We also just need data. So much data. We need to test every combination of player count. And make sure that God decks are getting tested against each other. Oh, and the order you draw the cards has an effect on who is going to take advantage. Not to mention tweaking power and balance for individual cards!
So much more work to do! But there is a GAME here. And we're going to find it!Statistics: Posted by Eliahad — Sun May 20, 2018 11:19 pm
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