4/27/18 comments
Tweak objective -- "while your god cheats to help your hero win!" We need to make sure that we have a little flavor, so it's not so rules-bound.
Draw 4 cards sentence -- "this *is* your opening hand of cards..."
could "the same ring" be reworded for clarity?
FFA setup -- so much better!
Note: if you choose... how about rolling that into the first bullet? "you may play one god card, then take hero actions /or/ take hero actions then play one god card" -- would that be good? (Also, given that freebie movement is a hero action, it seems that it must be done with all the other hero actions, correct?)
Overall, Overview of play is much much better now!
"See Blessings and Curses for more information" -- change to "more details"
Situation to consider:
2 heroes grabbed the same hero. But last grabber has a curse where it only can prevent sprint. What does that mean for the grabbed hero? Does the grabbed hero lose the sprint? Or still lose the whole shebang, and that the cursed grabber gets to follow if the grabbed hero moves?
One more thing -- "move action" is distinct from "sprint" -- should be changed such that "anytime grabbed hero moves, grabber may decide whether to occupy the hex grabbee occupied before. Consider this -- grab that is cursed that it doesn't prevent sprinting -- and the player sprints.
"To control the Godball, you simply move into the hex...blah blah blah blah..." -- make it more exciting, add flavors.
force-fumble (hero who gets forced-fumbled) scoring feels queasy to me.Statistics: Posted by FlameBlade — Fri Apr 27, 2018 1:20 pm
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