Hades would be an awesome stretch goal in Kickstarter.
The trick is to have stuff that is in Hades wheelhouse that shakes up the game. It shouldn't make the game harder necessarily... just trickier, and in some cases makes it easier for heroes to score.
The only Hades effects I have thought of so far...
Extra Ball! (Inspired by other discussion), there can actually be more than 1 of these. Maybe literally an extra ball that sticks around til the end of the game. A demon ball that latches onto your hand. You lose 1HP every turn you carry it, but all Grabs and Force Fumbles against you are +1HP. Ball disappears after one goal. A ghost ball that lets you more easily move through others. Disappears after one goal. Stuff like that.
Scorched terrain. A new terrain type that is no one's favored terrain. Each player gets one or two of these to place on the board.
None of this is urgent, of course. We've got plenty to do before Hades, but if anyone has thoughts, let's save them and debate them here until we need them.Statistics: Posted by Mike — Sun Apr 15, 2018 9:24 pm
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