1. If you don't take any hero action other than Move (which is free) then you can Rest for +2HP. Note that in this case, you can choose to Move or not and it makes no difference.
2. If you Rest (as above), you gain 1HP. If you choose not Move, you Stand Still for +1HP. If you do both, it is +2HP total.
As modifiers to those:
1a. If you don't spend HP on any hero actions this turn, you may Rest for +2HP. So you can Move and still rest but only if there is no hex cost for the move. If you have a blessing that allows you to take a 0HP action, you may do this and still Rest.
2a. In this scenario, Sprint can be included in the Move/Stand Still side of the equation OR with the Action/Rest portion.
Of all of these, I lean to 1a. For now.Statistics: Posted by Mike — Fri Mar 16, 2018 3:42 pm
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