A Round has three parts:
Turn Phase
When the Gods take their actions.
Turn Marker Phase (TMP)
When play returns to the Turn Marker, certain powers activate.
If all Gods have at least one GP at the end of the TMP, play returns to the Turn Phase.
Refresh Phase
When one God has zero GP at the end of the TMP, play enters the Refresh Phase.Statistics: Posted by Eliahad — Wed Dec 27, 2017 12:21 am
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