[AI Adventure]IC: Quest for the Star Chart

Post Reply
User avatar
Kyle
Posts: 5966
Joined: Wed Nov 25, 2020 10:07 am

[AI Adventure]IC: Quest for the Star Chart

Post by Kyle »

There has long been rumored of a mystical artifact that allows powerful arcanists to travel among the varied and sundry dimensions of the universe. It is known as The Star Chart of Elaraethia, the Celestial Cartographer. [Star Chart for short.] Elaraethia was a powerful elven wizard who devoted her life to the study of the stars and the planes. She traveled across the multiverse, visiting distant worlds and observing the movements of the celestial bodies. Using her arcane knowledge and her mystical intuition, Elaraethia crafted the star chart, a masterpiece of art and science that has since become a legendary artifact. Elaraethia is renowned for her wisdom, her courage, and her dedication to the pursuit of knowledge. She is said to have vanished mysteriously after completing the star chart, leaving behind only her legacy and her name.

The star chart that the party is seeking is a map or a diagram that charts the positions of the stars and the constellations in the sky, as well as the pathways between the planes of existence. This star chart is not a mundane artifact, but a magical or mystical one, imbued with powerful divination magic that allows the user to navigate through the Astral Plane, the Elemental Planes, and even the Outer Planes.

Legend says the star chart is made of rare materials, such as celestial parchment, starmetal, and dragon hide, and inscribed with arcane runes and sigils. The chart glows softly in the dark, and is rumored emit a faint hum that resonates with the user's soul. It is said to be stored in a protective crystalline prism.

Fortunately for our intrepid group of wayward wizards, one of them was recently whispered the location of the star chart from the lips of a withering witch doctor. Barely audible, our adventurer heard, "It lies at the heart of the Upside Down Tower of Eternal Silence."

Now, after traversing through the depths of Bog of Charles Goldmiser, they arrive at the cursed grounds of the restless hag, an area avoided at all costs by any living creature, from the tiniest of insects to the largest of titans.

Before you the door to the dungeon awaits, and through it the passage to the artifact that will make you masters of this universe and all others.
User avatar
Kyle
Posts: 5966
Joined: Wed Nov 25, 2020 10:07 am

Re: [AI Adventure]IC: Quest for the Star Chart

Post by Kyle »

The entrance to the Upside Down Tower of Eternal Silence is a daunting sight, even for seasoned adventurers. The tower is located on the outskirts of a desolate wasteland, surrounded by jagged rocks and twisted trees that have been warped by some unnatural force. The tower itself is tall and slender, made of a dark stone that seems to absorb the light. Its walls are covered in arcane symbols and eerie carvings, hinting at the ominous magic that lies within.

As Nemboprutt, Lauden and Rabbit approach the entrance, they notice that the tower's door is shut tight, with no visible handle or keyhole. Instead, there is a circular emblem etched into the stone, depicting a stylized skull with empty eye sockets. The emblem seems to radiate a cold aura, and the air around it grows still and quiet.
User avatar
Kyle
Posts: 5966
Joined: Wed Nov 25, 2020 10:07 am

Re: [AI Adventure]IC: Quest for the Star Chart

Post by Kyle »

Nemboprutt, Lauden, and Rabbit stand before the entrance to the Upside Down Tower of Eternal Silence, each contemplating their own motivations for delving into the dungeon's depths.

Nemboprutt, a male gnome wizard, strokes his chin thoughtfully as he gazes at the tower's ominous entrance. He knows that the tower holds great power, and he hopes to uncover its secrets and add them to his vast knowledge of magic. As a master of the arcane arts, Nemboprutt is confident in his ability to overcome any magical traps or puzzles that may lie ahead.

Lauden, a human summoner, stands beside Nemboprutt, tapping their foot impatiently. They are less interested in the tower's secrets and more interested in the creatures that may be lurking inside. Lauden has a gift for summoning and controlling powerful creatures, and they relish the opportunity to put their skills to the test against whatever horrors the dungeon may hold.

Rabbit, a dhampir shaman, lingers behind the other two, his senses alert for any signs of danger. He feels a deep connection to the spirits of the dead and the undead, and he hopes to find clues in the tower's depths that may shed light on his own mysterious heritage. Rabbit also carries a staff that has been passed down through his family for generations, a powerful artifact that he believes may hold the key to unlocking the tower's secrets.
User avatar
Mike
Posts: 4946
Joined: Tue Nov 24, 2020 11:17 pm

Re: [AI Adventure]IC: Quest for the Star Chart

Post by Mike »

Rabbit cautiously approaches the door. His familiar, a great white snowshoe hare named Sunshine, stays at his back, sniffing the air for danger. Rabbit reaches out with his staff to tap the skull emblem on the door. He flinches slightly as he does this, even though he fully expects that nothing will happen.
Any time the solution is "banjo rifle", I'm in 100%.
User avatar
Kyle
Posts: 5966
Joined: Wed Nov 25, 2020 10:07 am

Re: [AI Adventure]IC: Quest for the Star Chart

Post by Kyle »

As Rabbit taps the skull emblem on the door with his staff, he feels a chill run down his spine. For a moment, he senses a malevolent presence within the emblem, as if something is watching him from beyond. But as quickly as the feeling comes, it fades away, leaving Rabbit feeling slightly unnerved.

Sunshine, his great white snowshoe hare familiar, also seems to sense something amiss. The animal's ears twitch and its nose twitches as it sniffs the air, picking up faint traces of arcane energy.

For a moment, nothing happens, and Rabbit wonders if the emblem was just a dead end. But then, with a low rumble, the tower's massive door begins to grind open, revealing a dark passage leading into the depths of the dungeon.

Rabbit takes a deep breath and steps forward, his staff held at the ready. Sunshine follows closely behind, its eyes glowing in the dim light. The party has crossed the threshold of the Upside Down Tower of Eternal Silence, and there is no turning back now.
User avatar
Tahlvin
Posts: 5010
Joined: Wed Nov 25, 2020 9:34 am

Re: [AI Adventure]IC: Quest for the Star Chart

Post by Tahlvin »

Nembo follows behind Rabbit and Sunshine, his face eager with anticipation, showing a gnome’s lack of concern for danger.
User avatar
Eliahad
Posts: 1548
Joined: Wed Nov 25, 2020 12:36 pm

Re: [AI Adventure]IC: Quest for the Star Chart

Post by Eliahad »

"How silent do you think it is, really?" says Lauden, stepping through the doorway, "I mean, it's probably a metaphor, right? Like, folks go in, and they never come out? So no one talks about it. Except that one guy, who we're not even sure told us about it. Right? Is it dark in here? It seems dark in here." Their comments seem to be toward no one in particular as they tighten the straps on their hand wraps, first the left, then the right.
User avatar
Kyle
Posts: 5966
Joined: Wed Nov 25, 2020 10:07 am

Re: [AI Adventure]IC: Quest for the Star Chart

Post by Kyle »

Nemboprutt follows behind Lauden, his eyes glinting with excitement as he takes in the tower's dark and foreboding interior. He nods in agreement with Lauden's observations, though he can't help but feel a twinge of annoyance at the summoner's flippant attitude. To Nemboprutt, the tower's name, "Eternal Silence," is a tantalizing hint at the powerful magic that lies within its walls.

As Lauden tightens their hand wraps, Nemboprutt draws his wand and murmurs a spell under his breath. A soft glow emanates from the tip of the wand, casting a warm light around the party.

"I agree with you, Lauden," Nemboprutt says, his voice soft but confident. "There may be more to this tower than meets the eye. But we are well-prepared for whatever dangers may come our way. Let us press on and discover its secrets."

Rabbit, still sensing the lingering traces of magic in the air, nods in agreement with Nemboprutt's words. He and Sunshine lead the way down the dark corridor, the party moving deeper into the Upside Down Tower of Eternal Silence.
User avatar
Kyle
Posts: 5966
Joined: Wed Nov 25, 2020 10:07 am

Re: [AI Adventure]IC: Quest for the Star Chart

Post by Kyle »

As the party moves deeper into the Upside Down Tower of Eternal Silence, they come upon a large, circular chamber. The room is dimly lit, with faintly glowing runes etched into the walls and floor. The air is thick with dust and cobwebs, and a musty scent fills their nostrils.

In the center of the room, a stone pedestal rises from the floor, topped with a crystal orb that glows with an eerie blue light. The orb seems to pulse with a faint magical energy, casting strange shadows on the walls around it.

As the party approaches the pedestal, they notice that there are four doors leading out of the chamber, each marked with a different symbol etched into the stone. One door is marked with a crescent moon, another with a blazing sun, a third with a stylized tree, and the fourth with a snarling dragon.

Rabbit looks at the doors with a frown, feeling a sense of foreboding. He whispers to his familiar, Sunshine, and the great white snowshoe hare nods its head in agreement.

Lauden glances around the room with a mixture of curiosity and caution. "Well, this is interesting," they say. "I wonder what these doors lead to? And what about this crystal orb? It seems to be the source of the room's magical energy."

Nemboprutt nods in agreement. "Yes, we should investigate further. But let us proceed with caution. There may be traps or other dangers lurking within this chamber."

The party approaches the crystal orb and begins to examine it, trying to unravel its secrets and determine their next course of action.
User avatar
Tahlvin
Posts: 5010
Joined: Wed Nov 25, 2020 9:34 am

Re: [AI Adventure]IC: Quest for the Star Chart

Post by Tahlvin »

Nembo approaches the pedestal and examines it carefully, working upward towards the crystal, looking for any runes, traps, triggers, anything unusual or out of place.
User avatar
Kyle
Posts: 5966
Joined: Wed Nov 25, 2020 10:07 am

Re: [AI Adventure]IC: Quest for the Star Chart

Post by Kyle »

As Nemboprutt approaches the pedestal and examines it, he notices that the crystal orb is set into a small depression on the top of the stone. The depression is surrounded by a ring of runes, each one glowing faintly with magical energy.

Nemboprutt recognizes the runes as ancient symbols of power, used in the casting of complex spells. He realizes that the orb is likely the key to unlocking the doors that lead out of the chamber.

As he studies the runes, Nemboprutt notices that there are four small notches in the pedestal, each one shaped like one of the symbols on the doors. He surmises that each notch corresponds to one of the doors, and that inserting the orb into the correct notch will unlock the corresponding door.

But which door should they choose? Rabbit examines each of the symbols on the doors, but none of them provide any clue as to which might be the right choice. Lauden looks around the room, scanning for any hidden details that might offer a hint.

After a few moments of contemplation, Nemboprutt reaches a decision. "I believe that the symbol of the dragon is the correct one," he says, pointing to the door with the snarling dragon etched into it. "There are subtle signs in the placement of the runes that suggest this is the correct choice."

Rabbit nods his agreement, and Lauden shrugs, "Works for me."

Nemboprutt carefully removes the crystal orb from the depression and inserts it into the corresponding notch on the pedestal. There is a faint click as the orb slots into place, and then a low rumbling sound fills the room as the door with the dragon symbol slowly swings open, revealing a dark passageway beyond.
User avatar
Mike
Posts: 4946
Joined: Tue Nov 24, 2020 11:17 pm

Re: [AI Adventure]IC: Quest for the Star Chart

Post by Mike »

Rabbit is a little wary at the speed with which they are advancing. "It can't be this easy," he mutters, "I told you guys we should have gone to the scout guild back in Guvv's Landing and at least hired someone to handle locks and traps and such." He sighs mournfully as he edges closer to peer through the open door with his darkvision. "Not much to do for it now, I suppose."
Any time the solution is "banjo rifle", I'm in 100%.
User avatar
Eliahad
Posts: 1548
Joined: Wed Nov 25, 2020 12:36 pm

Re: [AI Adventure]IC: Quest for the Star Chart

Post by Eliahad »

"I know my way around a trap and lock, don't you worry about that," says Lauden. There is a significant pause before you them continue, "I have, too, and that was just one time and it wasn't my fault. Someone else decided that they were /very/ interested in the feast table."

They look toward the open door, and then back at the rest of the party, "I'll go take a look, because that feels like a trap, silent or not. Right? Anything this easy has to be a ruse, a trick."

There is another pause as he walks toward the door, carefully looking for anything out of place or dangerous, "Hey! She was /not/ a ruse."
User avatar
Tahlvin
Posts: 5010
Joined: Wed Nov 25, 2020 9:34 am

Re: [AI Adventure]IC: Quest for the Star Chart

Post by Tahlvin »

Holding his lighted wand aloft, Nembo approaches the dragon doorway and peers down the dark passage. "Are we ready?"
User avatar
Kyle
Posts: 5966
Joined: Wed Nov 25, 2020 10:07 am

Re: [AI Adventure]IC: Quest for the Star Chart

Post by Kyle »

Rabbit nods, "As ready as we'll ever be."

Lauden takes a deep breath, "Let's do this."

With that, the party moves forward, slowly and cautiously, ready for whatever dangers may lie ahead.

As the party passes through the door with the dragon on it, they find themselves in a narrow corridor that seems to wind endlessly. The walls are made of rough-hewn stone, and the floor is covered in a layer of thick dust. The only light comes from Nembo's wand, which casts long shadows on the walls.

Rabbit leads the way, his senses on high alert for any danger. As they walk, they hear the sound of water dripping in the distance, and the faint echo of footsteps coming from somewhere ahead.

Lauden speaks up, breaking the silence, "So, anyone have any thoughts on what we're looking for exactly? I mean, we know there's a star chart in here somewhere, but what else could be down here?"

Nembo thinks for a moment, "Well, if this place was built by an ancient civilization, there could be all sorts of valuable artifacts and treasures hidden away. And who knows what kind of creatures or traps we might encounter."

Rabbit grunts in agreement, "Just keep your wits about you and your weapons ready. We don't know what's waiting for us around the next corner."
User avatar
Kyle
Posts: 5966
Joined: Wed Nov 25, 2020 10:07 am

Re: [AI Adventure]IC: Quest for the Star Chart

Post by Kyle »

The footsteps sound heavy and slow, as if they belong to a large creature. The sound echoes through the narrow corridor, making it difficult to determine exactly where they are coming from. The party's senses are on high alert as they continue to make their way through the winding passageway, trying to determine the source of the sound.
User avatar
Kyle
Posts: 5966
Joined: Wed Nov 25, 2020 10:07 am

Re: [AI Adventure]IC: Quest for the Star Chart

Post by Kyle »

As the party stands still, they strain their ears to listen for the sound of footsteps, but the sound fades away and eventually disappears. There is nothing but silence in the passageway, except for the sound of their own breathing and the soft crackle of Lauden's wand. It's as if the sound of the footsteps was never there, leaving the party unsure if they were just imagining things or if there really was something following them.
Post Reply