Phone Games
Posted: Sun Mar 28, 2021 11:33 am
Finally got rid of my phone with limited space and got a phone with reasonable space. So now I need to load it down with apps.
Any good suggestions for phone games?
Here's some I've played recently. As you can see, I had searched through card based games on the store at one point. Most of these are free, at least at the base level. I usually go with medium thought games - above simple tap tap tap but easy enough to play with 5 minutes of free time.
Card Thief - You plan a series of moves on a grid to pick up loot, avoid guards, avoid light, and sneak up on guards. As you progress you get tools you can use a limited number of times.
Hnefatafl (viking chess) 9x9 board, like a more complex version of Fox and the Hounds with asymmetrical play. One side tries to move their king from the center to an edge, the other tries to kill the king. Due to uncertainties in original play and stuff there are variants in the rules. I suck at it but it's interesting and so I come back to it occasionally.
Onirim - neat solitaire variant where you try to complete patterns - complete all the patterns before you run out of cards to win. Occasionally a ghost pops up to steal your cards and force tough choices. It has variants, some of which cost a buck or two. Each game takes 5-10 minutes.
Risk You know the game. With blitz rolling (computer keeps rolling until you win/lose the territory), a game takes 10 minutes.
Seedship A simple gem. It's all text based, making mostly binary decisions. You are the AI of a seedship looking for a new home for humanity. You come up to planets and decide whether to send down one of your limited stock of probes, to settle, or to move on. Over time, the sensors get better making the planets more likely to be closer to ideal but your ship degrades over time so it comes down to managing risk - move on to hope to find something better or settle for what's in front of you. The score is based on how many people survive colonization and how well things turn out. It can feel repetitive after 10-20 plays but it's worth trying and it's free. (Also one of the tiniest users of memory I've seen).
Underhand Solitaire game about running a cult. You manage resources and setup new cards to call forth a Mythos being. Card types are things like cultists, money, artifacts, food, and Suspicion. Some of the more lucrative moves gain you suspicion cards. You have a max hand size and suspicion takes up space - too many also risk a police raid. There are ways to lay low and get rid of suspicion. It can get slightly tedious as you have to play through the small deck a couple of times to wait for a given card to come up a 2nd time but it's an unusual game with interesting mechanics. A nice feature is the game changes with victories; new cards are added and you go after bigger Mythos figures.
Any good suggestions for phone games?
Here's some I've played recently. As you can see, I had searched through card based games on the store at one point. Most of these are free, at least at the base level. I usually go with medium thought games - above simple tap tap tap but easy enough to play with 5 minutes of free time.
Card Thief - You plan a series of moves on a grid to pick up loot, avoid guards, avoid light, and sneak up on guards. As you progress you get tools you can use a limited number of times.
Hnefatafl (viking chess) 9x9 board, like a more complex version of Fox and the Hounds with asymmetrical play. One side tries to move their king from the center to an edge, the other tries to kill the king. Due to uncertainties in original play and stuff there are variants in the rules. I suck at it but it's interesting and so I come back to it occasionally.
Onirim - neat solitaire variant where you try to complete patterns - complete all the patterns before you run out of cards to win. Occasionally a ghost pops up to steal your cards and force tough choices. It has variants, some of which cost a buck or two. Each game takes 5-10 minutes.
Risk You know the game. With blitz rolling (computer keeps rolling until you win/lose the territory), a game takes 10 minutes.
Seedship A simple gem. It's all text based, making mostly binary decisions. You are the AI of a seedship looking for a new home for humanity. You come up to planets and decide whether to send down one of your limited stock of probes, to settle, or to move on. Over time, the sensors get better making the planets more likely to be closer to ideal but your ship degrades over time so it comes down to managing risk - move on to hope to find something better or settle for what's in front of you. The score is based on how many people survive colonization and how well things turn out. It can feel repetitive after 10-20 plays but it's worth trying and it's free. (Also one of the tiniest users of memory I've seen).
Underhand Solitaire game about running a cult. You manage resources and setup new cards to call forth a Mythos being. Card types are things like cultists, money, artifacts, food, and Suspicion. Some of the more lucrative moves gain you suspicion cards. You have a max hand size and suspicion takes up space - too many also risk a police raid. There are ways to lay low and get rid of suspicion. It can get slightly tedious as you have to play through the small deck a couple of times to wait for a given card to come up a 2nd time but it's an unusual game with interesting mechanics. A nice feature is the game changes with victories; new cards are added and you go after bigger Mythos figures.