Paranoia on Roll20!

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Tahlvin
Posts: 4996
Joined: Wed Nov 25, 2020 9:34 am

Paranoia on Roll20!

Post by Tahlvin »

They're adding Paranoia to Roll20!

Mike, when can we expect you to run a game for us??? ;)
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Kyle
Posts: 5937
Joined: Wed Nov 25, 2020 10:07 am

Re: Paranoia on Roll20!

Post by Kyle »

Whaaaaaaaaaaaa?
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Mike
Posts: 4919
Joined: Tue Nov 24, 2020 11:17 pm

Re: Paranoia on Roll20!

Post by Mike »

Dammit. I keep getting out... and they keep dragging me back in.
Any time the solution is "banjo rifle", I'm in 100%.
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Kyle
Posts: 5937
Joined: Wed Nov 25, 2020 10:07 am

Re: Paranoia on Roll20!

Post by Kyle »

Yeaaaaaaaaaaahhhhhhhhh?
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Tahlvin
Posts: 4996
Joined: Wed Nov 25, 2020 9:34 am

Re: Paranoia on Roll20!

Post by Tahlvin »

Yeeeesssss???
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Kyle
Posts: 5937
Joined: Wed Nov 25, 2020 10:07 am

Re: Paranoia on Roll20!

Post by Kyle »

Soooooooooooo?
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Mike
Posts: 4919
Joined: Tue Nov 24, 2020 11:17 pm

Re: Paranoia on Roll20!

Post by Mike »

Here's the problem... my laptop can't handle it anymore. It's dying, and I've been putting off going in and rescuing the scattered files that aren't in the cloud somewhere. So I can maybe participate in a roll20 game, but I can't run one. The lag on it means I can't record podcasts anymore either, so if Nerd Pride Radio ever makes a comeback, it will be on Aidan's computer, which is much nicer.

Ultimately, I think my solution is going to be a nice phone when this one dies and then a docking station for it.
Any time the solution is "banjo rifle", I'm in 100%.
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